The key idea
Learn how distance, displacement, speed and velocity describe a journey. Motion graphs connect these quantities through gradients and areas, while force diagrams explain acceleration and terminal velocity.
Understand it · 01
Separate the journey from the change in position
Distance counts the length of the route travelled. Displacement compares the final position with the starting position and includes direction. A runner who completes a lap has travelled a non-zero distance but finishes with zero displacement. Average speed is total distance divided by total time; average velocity is total displacement divided by total time. Neither average necessarily equals the speedometer reading at a particular instant.
Break a journey into stages when speeds change. Add the distances and add the times, then divide the totals. Simply averaging two speeds works only under particular conditions, such as spending equal times at those speeds. For equal distances at different speeds, more time is spent in the slower stage, so an ordinary mean of the speeds gives the wrong result.
Understand it · 02
Make gradients mean something physical
On a distance–time graph, a straight sloping line means equal distances are covered in equal time intervals. Its gradient is the speed. A horizontal section means the recorded distance is unchanged, so the object is stationary. A curve becoming steeper indicates increasing speed. To estimate instantaneous speed on a curve, draw a tangent at the required point and find its gradient using well-separated points on that tangent.
On a speed–time graph, a horizontal line has a different meaning: the speed stays constant. A straight rising line means constant acceleration, calculated from change in speed divided by elapsed time for straight-line motion without reversal. Read the interval between the two times, not the final time coordinate alone. A falling line above the time axis describes slowing down, not travelling backwards.
Understand it · 03
Turn graph area into distance
Speed multiplied by time has the unit metre, so the area beneath a speed–time graph represents distance. Split the area into rectangles, triangles or trapezia. Count each region once, including any constant-speed stages. For a straight segment from speed u to speed v, the trapezium area is one half of their sum multiplied by the duration. This shortcut assumes the speed changes uniformly over that interval.
A velocity–time graph can have negative values if the motion reverses. Its signed area gives displacement: area below the axis subtracts from area above. Total distance instead adds the magnitudes of the separate areas. A speed–time graph never needs negative speed. These distinctions explain why identifying the vertical-axis quantity is essential before choosing a calculation.
Understand it · 04
Explain terminal velocity through forces
Just after an object is released from rest in still air, its drag is small and its downward weight produces downward acceleration. As the object speeds up, drag increases. The resultant downward force therefore decreases, so the acceleration decreases even while the object is still getting faster. Eventually drag balances weight and the resultant force is zero. The velocity then remains constant.
Terminal velocity applies to the current conditions. Opening a parachute greatly increases drag, so the upward resultant force initially slows the falling person. Drag then decreases as speed falls until it balances weight at a lower terminal speed. Without air resistance, objects in the same gravitational field have the same free-fall acceleration regardless of mass. Use the value of g supplied by the question.
Key definitions
- Speed
- The distance travelled per unit time.
- Velocity
- Speed in a given direction.
- Acceleration
- The change in velocity per unit time.
- Terminal velocity
- The constant velocity reached by a falling object when upward air resistance balances downward weight, so the resultant force and acceleration are zero. Its value depends on the object's shape and the surrounding conditions.
Equations, units & conditions
Average speed
v = s ÷ t
Units: m/s
Acceleration
a = Δv ÷ t
Units: m/s²
Distance from a speed-time graph
s = area under the graph
Units: m
Worked examples, step by step
Example 1
A car accelerates uniformly from rest to 24 m/s in 8.0 s, then travels at constant speed for 12 s. Calculate the total distance travelled.
Follow the method
- Phase 1 (triangle on the speed-time graph): s₁ = ½ × 8.0 × 24 = 96 m.
- Phase 2 (rectangle): s₂ = 24 × 12 = 288 m.
- Total distance = 96 + 288.
s = 384 m
Practice questions with worked solutions
Try each question on paper before opening the solution. These are original academy questions; the suggested marks are a self-checking guide, not an official exam-board mark scheme. Difficulty labels describe this practice set, not predicted grades.
Build · 5 suggested marks
1. Acceleration, cruise and braking
A cyclist accelerates uniformly from rest to 8.0 m/s in 5.0 s, keeps that speed for 12 s, then slows uniformly to rest in 4.0 s. Calculate the initial acceleration and the total distance.
Show solution and self-check: question 1
- Initial acceleration = (8.0 − 0)/5.0 = 1.6 m/s².
- Acceleration-stage distance = ½ × 5.0 × 8.0 = 20 m.
- Constant-speed distance = 12 × 8.0 = 96 m.
- Braking distance = ½ × 4.0 × 8.0 = 16 m.
- Total distance = 20 + 96 + 16 = 132 m.
Initial acceleration = 1.6 m/s²; total distance = 132 m.
Self-check · one mark per point
- Uses change in speed divided by 5.0 s.
- Finds first area 20 m.
- Finds rectangle area 96 m.
- Finds final area 16 m.
- Adds to obtain 132 m with unit.
Stretch · 4 suggested marks
2. Average speed for unequal times
A cart travels 120 m at 4.0 m/s, then another 120 m at 6.0 m/s. Ignore the short speed change between stages. Find its average speed for the whole journey.
Show solution and self-check: question 2
- First time = 120/4.0 = 30 s.
- Second time = 120/6.0 = 20 s.
- Total distance = 240 m and total time = 50 s.
- Average speed = 240/50 = 4.8 m/s.
Average speed = 4.8 m/s, not the simple mean of 5.0 m/s.
Self-check · one mark per point
- Calculates 30 s for the first stage.
- Calculates 20 s for the second stage.
- Uses total distance divided by total time.
- Finds 4.8 m/s.
Common mistakes & how to avoid them
- Confusing the two graphs. A horizontal line on a distance-time graph means stationary; on a speed-time graph it means constant speed. Label which graph you are reading before you write anything.
- Explaining terminal velocity without linking the forces to motion. State that upward air resistance balances downward weight, so the resultant force and acceleration are zero.
- Finding distance from a speed-time graph by multiplying instead of taking the area. For changing speed, only the area under the graph earns the marks.
- Dropping a minus sign — deceleration is negative acceleration, and 'the acceleration decreases' is not the same as 'the object decelerates'.
Test yourself
10 questions · instant marking
Question 1 of 10
A car travels 300 m in 20 s. What is its average speed?
Question 2 of 10
On a distance-time graph, a horizontal line means the object is:
Question 3 of 10
The gradient of a speed-time graph gives the:
Question 4 of 10
A skydiver falls at terminal velocity. The resultant force on her is:
Question 5 of 10
A cyclist accelerates from 4 m/s to 10 m/s in 3 s. Her acceleration is:
Question 6 of 10
The area under a speed-time graph represents:
Question 7 of 10
An object in free fall near the Earth's surface (no air resistance) has:
Question 8 of 10
A train travels at 30 m/s for 2 minutes. How far does it go?
Question 9 of 10
Which quantity is a vector?
Question 10 of 10
As a falling object speeds up, air resistance:
Understand the why
Questions, explained
Start with the short answer, then follow the reasoning. Each explanation has a permanent link you can share with a classmate or return to when revising.
How do you explain terminal velocity for full marks?
Link four ideas: rising speed increases air resistance; air resistance eventually balances weight; the resultant force becomes zero; acceleration becomes zero, so velocity is constant. Use the force names and directions, and answer the particular question rather than assuming a fixed number of marks.
While a falling object is speeding up, weight is still greater than air resistance. The gap between those forces can shrink, so the downward acceleration becomes smaller without becoming negative. A curve that flattens on a speed–time graph shows this gradual reduction in acceleration, not an abrupt disappearance of gravity.
If the object's shape changes, its terminal speed can change too. Immediately after a parachute opens, drag can exceed weight and slow the descent. As the speed falls, drag falls until the forces balance again. Distinguish the short slowing-down stage from the later steady descent, and assume the surrounding conditions remain approximately unchanged.
What does the gradient of a distance-time graph give?
The gradient of a cumulative distance–time graph gives speed: change in distance divided by the corresponding time interval. A straight line gives constant speed; a horizontal line means the object is stationary. For a curve, a tangent estimates the speed at a chosen instant.
A graph need not pass through the origin. If a straight segment starts later in a journey, use the differences between two coordinates on that segment. Dividing the final distance coordinate by the final time coordinate can accidentally mix in earlier stages, giving a different average instead of the segment's speed.
Check what the vertical axis actually means. A displacement–time graph gives velocity, which can be negative when the object moves in the chosen negative direction. A graph labelled distance from a fixed point can fall as the object returns, whereas total distance travelled cannot decrease. Interpret the stated quantity before attaching a direction to the gradient.
Use coordinate differences
A straight distance–time segment runs from (4.0 s, 15 m) to (10.0 s, 51 m). Calculate the speed on this segment.
- Distance increase = 51 − 15 = 36 m.
- Time interval = 10.0 − 4.0 = 6.0 s.
- Speed = 36/6.0 = 6.0 m/s.
Speed = 6.0 m/s; 51/10.0 would include information outside this segment.
How do you find distance from a speed-time graph?
Calculate the area between the speed–time graph and the time axis over the required interval. Split it into rectangles, triangles or trapezia, then add the areas. Multiplying the final speed by the whole time only works when that speed was constant throughout the interval.
The area has the right physical units: metres per second multiplied by seconds gives metres. When the speed rises uniformly from zero, the area is a triangle because the object spends most of the interval below its final speed. Using a full rectangle would overestimate how far it travelled.
If a straight segment starts above zero, its area is a trapezium, or equivalently a rectangle plus a triangle. For a curved graph, estimate using narrow strips or the method specified in the question. On a velocity–time graph, keep signed area for displacement but add the magnitudes of the above- and below-axis areas for total distance.
A graph that starts above zero
A vehicle's speed increases uniformly from 3.0 m/s to 11 m/s over 4.0 s. How far does it travel?
- Average speed over a straight speed–time segment = (3.0 + 11)/2 = 7.0 m/s.
- Distance = trapezium area = 7.0 × 4.0 = 28 m.
Distance = 28 m.
Does negative acceleration always mean an object is slowing down?
No. Negative acceleration points in the chosen negative direction. It slows an object moving positively, but speeds up an object already moving negatively. To decide whether speed increases or decreases, compare the directions of velocity and acceleration rather than interpreting the acceleration sign alone.
Imagine a trolley moving right while a constant force acts left. Its positive velocity decreases towards zero. If the force continues after it stops, the trolley starts moving left and gains speed, even though the acceleration has not changed. The sign describes direction throughout both parts of the motion.
A velocity–time line can therefore keep the same negative gradient while crossing the axis. Before the crossing, its distance from the axis decreases; afterwards, that distance increases. The distance from zero velocity represents speed. A negative speed is not needed, and saying the trolley decelerates for the entire interval would miss its reversal.
One acceleration, two stages
A trolley's velocity changes uniformly from +6.0 m/s to −2.0 m/s in 4.0 s. Find its acceleration and when it changes direction.
- Acceleration = (−2.0 − 6.0)/4.0 = −2.0 m/s².
- Velocity reaches zero after 6.0/2.0 = 3.0 s.
- It slows for the first 3.0 s, then speeds up in the negative direction for 1.0 s.
Acceleration = −2.0 m/s² throughout; the direction changes at 3.0 s.
Can I find average speed by adding two speeds and dividing by two?
For two stages at different constant speeds, their arithmetic mean gives the overall average only if their durations are equal. Another valid case is uniformly changing speed, where the mean of the initial and final speeds applies. For a general journey, use total distance divided by total time.
When speed is constant within each of two stages, the arithmetic mean weights those stages equally in time. For equal distances at different speeds, the slower stage lasts longer, so calculate its time separately. The worked example below uses this two-stage situation; it is not a single uniformly accelerating stage.
The endpoint-speed shortcut for a straight speed–time segment comes instead from its trapezium area. It works because speed changes uniformly during that interval. Include stops when finding the average over a complete journey: stopped time contributes to the denominator without adding distance. For several differently shaped stages, adding their areas and times is safer than averaging two selected readings.
Equal distances do not mean equal times
A student cycles 90 m at 3.0 m/s and then 90 m at 6.0 m/s. Find the overall average speed.
- Times are 90/3.0 = 30 s and 90/6.0 = 15 s.
- Total distance = 180 m and total time = 45 s.
- Average speed = 180/45 = 4.0 m/s.
Average speed = 4.0 m/s, rather than the arithmetic mean of 4.5 m/s.
Can an object be moving when its acceleration is zero?
Yes. Zero acceleration means velocity is not changing, not that velocity is zero. An object can remain at rest or move at constant speed in a fixed direction. In either case, Newton's second law gives zero resultant force for a constant mass.
Velocity describes how position changes; acceleration describes how velocity changes. A train travelling steadily along a straight track changes position every second while maintaining the same velocity. Its speed–time graph is horizontal above zero, whereas a stationary train has its speed–time graph on the time axis.
Individual forces may still act. The driving force can balance resistance horizontally while support balances weight vertically. An object at constant speed around a bend is different: direction changes, so velocity changes and acceleration is not zero. Include the straight-line condition whenever you use constant speed as evidence of zero acceleration.
Your learning checklist
Use these goals to check your understanding. Requirements vary by specification, tier and exam year; the official references below define your full course.
- Define speed, velocity and acceleration, and calculate each
- Read and sketch distance-time graphs: gradient = speed
- Read and sketch speed-time graphs: gradient = acceleration, area = distance
- Describe free fall, air resistance and terminal velocity, including the skydiver graph
- Know g = 9.8 m/s² (often approximated as 10 m/s²) for objects falling near Earth's surface
Sources & how to cite these notes
Original explanations, illustrations and practice by Dr Desouky Physics Academy. Official specifications guide the course scope; questions and suggested marks on this page are our own revision material.
- Cambridge IGCSE Physics 0625 — 2026–2028 syllabus
- Pearson Edexcel International GCSE Physics 4PH1 — specification
Reference this page
Dr Desouky Physics Academy. IGCSE Physics: Motion. Updated 2026-09-25. https://www.drdesouky.com/revision/igcse-physics/motion
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